This will also turn your dorks into an Ancient Greenwarden and play lands from your graveyard, Carnage Tyrant to make it a beater, Grunn, the Lonely King to double its power when it swings alone, Kamahl, Fist of Krosa to Overrun and make lands dorks, Multani, Maro-Sorcerer to grow massively in size and get shroud, Nemata, Grove Guardian to make a bunch of tokens, Primordial Sage and Soul of the Harvest to draw cards, Rampaging Baloths to landfall and game win, and that's just one casting cost
As some small mercy, Heist doesnt go after your hand too, but youll rarely have everything you need in your starting seven
Kronk - Head of Security will let the player move a character with a cost of 5 or less into play for free whenever Kronk banishes a character
Sure the maximum amount of cards you draw off of it is relatively low, it is a guarantee that youll have something in hand